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Samsung displays for gaming

September 14, 2022

Samsung displays for gaming
powered by Sounder

For any gaming situation, whether that’s at home or in an arena, display is critical. As esports continues to gain popularity, it’s important these athletes have everything they need to showcase their skills to their full potential. 
Shelby Skrhak speaks with Jonathan Brawn, principal consultant at Brawn Consulting, about:
  • The needs of the professional esport league team
  • How resolution is measured
  • Outfitting an esports arena

The needs of the professional esports team

A confirmed display-size junkie, Jonathan emphasizes why size is the least important aspect of any league gamer’s needs:
“You need very high refresh rates. You need very low input latency, so that if I press the button the action takes place appropriately on screen. I need very bright, very vibrant coloring, because you need to have very accurate images. And you need a system that's just 100% bulletproof and reliable.”
For example, frame rate refers to the still image’s ability on your monitor to rapidly change. The higher the frame rate, the smoother the game animations.

How resolution is measured

No matter the kind of display, resolution is all measured in pixels. And while higher resolution is desirable, it’s only recently that we’ve been able to drive monitors at a high enough refresh rate to keep up in gaming.
This is why a lot of gaming still takes place at 1080P to stay consistent with the frame rate.
“You're still seeing a lot of what's going to sound like older resolutions, especially if you're going shopping for a new TV at your local big box store and saying, ‘I have to have a 4K set. Why am I not gaming in 4K?’ It's all about speed. It really has become all about speed,” Jonathan explains.

Outfitting an esports arena

Everyone from universities all the way down to elementary schools are developing esports programs. And it makes sense with the potential business the field can bring in.
“Esports has become big business, period. Go look at the League of Legends tournaments and things that go on with our friends at Riot Games. They do just an insane spectacle for what they're able to generate,” Jonathan says.
What schools have to recognize, however, is that outfitting a 15-to-20 person team won’t look the same as a computer lab, cost-wise. Because of the complexity of refresh rate and low latency, a higher investment is needed. Once you have the team in place, schools need to consider livestreaming as well.
As esports continues to grow, it’s important to look for opportunities wherever they may present themselves.
“For anybody who's thinking about getting into this kind of integration or this part of the business, don't be scared about it. Ingram Micro is a good partner for that,” Jonathan says.
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